I wrote a letter to Gabe Newell about a month back, a few days after I published an article about running the Orange Box using WINE. He personally requested feedback during the Developer Commentary within the game, and as I expected – received no response.
It’s not something I take personally, as I figure he’s pretty busy. However, when I wrote a similar letter after the release of Half Life 2, I received an immediate reply in less than a few minutes – pretty astonishing. Here’s the unanswered letter that mentions the “L” word – Linux.
Since I wrote this letter, that article has received over 27,000 views – at a rate of more than 500 hits per day after the initial spike of hitting the front page of Digg.
Here is a picture of the stats:
Subject: This Is Not Your Average Email
Date: Wed, October 17, 2007 2:45 pm
With the amount of email you likely receive, I really hope you have a good handle on GTD. 🙂
I love your games, and please allow me to extend a huge pat on the back to everyone who works for Valve on finally shipping Team Fortress 2. I’ve been waiting as many years as you have. I really enjoyed the Developer Commentary, and hope that future games that you publish include that feature.
You probably don’t enjoy hearing the “L word” mentioned over and over via email, forums, news, etc, however, I’d like to let you know that I have written a how to on playing all of the games in the Orange Box on Linux. Since it was published just 3 days ago, it has received well over 13,000 unique visitors. I’ve written dozens of articles, and most simply do not see this level of attention.
It is easily understood that providing a Linux client simply makes your rendering engine and tool chain a little bit more attractive to those who wish to license your engine. In the same vein, trying to keep a licensed, secured, up to date Windows installation around just for your games is also an inefficient usage of my resources.
Add my voice to the growing number of people who have switched from Windows and crossed over to using Linux “on the desktop.”
I’d like to propose a toast: Here’s to dreaming of the day when we can run your _fantastic_ video games in Linux.
Still nothing to say Gabe?
10 replies on “The Email Gabe Newell From Valve Software Never Responded To”
Not expecting you would get a reply…Suits don’t reply anymore, especially when people want something for Linux (or Mac).
Btw.. Dugg the story. Let’s see if this gets as many hits as the original.
I remember seeing a job opportunity awhile ago at valve for just this topic.
– Port Windows-based games to the Linux platform.
Maybe they are already working on this.
if we mail them enough they’ll have to listen. this applies to all software companies not just game developers…just like politicians.
btw wayne, your website kicks ass!
Hey, the subject looked like spam mail, so maybe he just deleted it before reading it. :/
hey, is there a section just for latest news
Commenting usually isnt my thing, but ive spent an hour on the site, so thanks for the info
I have a few sites I go to, but the quality is always the best here!
I have no reason to think VALVe wouldn’t port HL2 to Linux.
I like this web site so much, saved to bookmarks.
This is sort of a broad subject, and I feel like I will never fully grasp it all! Thanks for helping me learn a little more though!